package Game.Items.Recipes.Weapons;

import org.newdawn.slick.Graphics;
import org.newdawn.slick.geom.Vector2f;

import Game.Items.Craft.GIBatsBlood;
import Game.Items.Recipes.GIRecipe;
import Game.Items.Weapons.GIBloodSword;
import Game.Items.Weapons.GIBronzeSword;
import Tools.Drawing.FontTagSystem;

/** Blood Sword Recipe class
 * @author Aikidos
 */
public class GIRBloodSword extends GIRecipe {

	public GIRBloodSword() {
		super("Blood Sword", new GIBloodSword());
		
		_magic = 80;
		
		// Add items for craft
		_lstItemsForCraft.put(new GIBronzeSword(), 1);
		_lstItemsForCraft.put(new GIBatsBlood(), 1);
	}

}
